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            Many-legged elongated robots show promise for reliable mobility on rugged landscapes. However, most studies on these systems focus on planar motion planning without addressing rapid vertical motion. Despite their success on mild rugged terrains, recent field tests reveal a critical need for 3D behaviors (e.g., climbing or traversing tall obstacles). The challenges of 3D motion planning partially lie in designing sensing and control for a complex high-degree-of-freedom system, typically with over 25 degrees of freedom. To address the first challenge regarding sensing, we propose a tactile antenna system that enables the robot to probe obstacles to gather information about their structure. Building on this sensory input, we develop a control framework that integrates data from the antenna and foot contact sensors to dynamically adjust the robot’s vertical body undulation for effective climbing. With the addition of simple, low-bandwidth tactile sensors, a robot with high static stability and redundancy exhibits predictable climbing performance in complex environments using a simple feedback controller. Laboratory and outdoor experiments demonstrate the robot’s ability to climb obstacles up to five times its height. Moreover, the robot exhibits robust climbing capabilities on obstacles covered with shifting, robot-sized random items and those characterized by rapidly changing curvatures. These findings demonstrate an alternative solution to perceive the environment and facilitate effective response for legged robots, paving ways towards future highly capable, low-profile many-legged robots.more » « lessFree, publicly-accessible full text available June 24, 2026
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            A major challenge to deploying robots widely is navigation in human-populated environments, commonly referred to associal robot navigation. While the field of social navigation has advanced tremendously in recent years, the fair evaluation of algorithms that tackle social navigation remains hard because it involves not just robotic agents moving in static environments but also dynamic human agents and their perceptions of the appropriateness of robot behavior. In contrast, clear, repeatable, and accessible benchmarks have accelerated progress in fields like computer vision, natural language processing and traditional robot navigation by enabling researchers to fairly compare algorithms, revealing limitations of existing solutions and illuminating promising new directions. We believe the same approach can benefit social navigation. In this article, we pave the road toward common, widely accessible, and repeatable benchmarking criteria to evaluate social robot navigation. Our contributions include (a) a definition of a socially navigating robot as one that respects the principles of safety, comfort, legibility, politeness, social competency, agent understanding, proactivity, and responsiveness to context, (b) guidelines for the use of metrics, development of scenarios, benchmarks, datasets, and simulators to evaluate social navigation, and (c) a design of a social navigation metrics framework to make it easier to compare results from different simulators, robots, and datasets.more » « lessFree, publicly-accessible full text available June 30, 2026
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            Deep reinforcement learning (deep RL) has emerged as an effective tool for developing controllers for legged robots. However, vanilla deep RL often requires a tremendous amount of training samples and is not feasible for achieving robust behaviors. Instead, researchers have investigated a novel policy architecture by incorporating human experts' knowledge, such as Policies Modulating Trajectory Generators (PMTG). This architecture builds a recurrent control loop by combining a parametric trajectory generator (TG) and a feedback policy network to achieve more robust behaviors. In this work, we propose Policies Modulating Finite State Machine (PM-FSM) by replacing TGs with contact-aware finite state machines (FSM), which offers more flexible control of each leg. This invention offers an explicit notion of contact events to the policy to negotiate unexpected perturbations. We demonstrated that the proposed architecture could achieve more robust behaviors in various scenarios, such as challenging terrains or external perturbations, on both simulated and real robots.more » « less
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            Terrain irregularities in natural environments present mobility challenges for autonomous robots and vehicles. Loosely consolidated sandy slopes flow unpredictably when perturbed, often leading to locomotion failure. Systematic experiments with various robot morphologies on flowable terrains feature open‐loop quasistatic gait strategies that remodel the terrain to aid locomotor kinematics. On a sloped terrain of granular media near the critical angle, a laboratory‐scale rover robot induces a flow via a localized fluidization gait to remodel local terrain and succeed in locomotion. A Bayesian optimization machine learning approach that modulates this gait strategy then finds a pattern of selectively fluidizing and solidifying terrain to climb slopes rapidly. In a biped walker robot, a cleated foot design dynamically manipulates the stress fields of flowable slopes. The deeply submerged cleats remodel the shear response of the material by creating jammed regions behind them which then improve forward progression by reducing slip when compared to a flat foot. The “robophysics” approach of systematic experiments exploring terrain reconfiguration combined with future machine learning models of flowable terrain evolution can augment gait discovery for future robots.more » « less
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